Treasure Chest Book Club: Once Upon a Tim (May/June)

$90.00

Ages 7–10 | Fridays at 7:15 PM ET / 4:15 PM PT

5 weeks of hilariously noble fun

Session Dates:
May 16, 23, 30, June 6
Finale & Face-Off: June 13

4 in stock

Description

Ages 7–10 | Fridays at 7:15 PM ET / 4:15 PM PT

$90 for 5 weeks of hilariously noble fun

Session Dates:
May 16, 23, 30, June 6
Finale & Face-Off: June 13

📚 Books:


Once Upon a Tim (Books 1–4) by Stuart Gibbs
Amazon Series Link »

Prepare for dragons, dungeons, and debates…

Your child will join Tim, the most unlikely knight ever, on a laugh-out-loud quest through all four books of this cheeky and charming series. Each session is packed with vocabulary games, trivia battles, crafts, and character debates. They’ll wrap it all up with a full-scale “Once Upon a Debate” and a Jeopardy-style “Face-Off” showdown!

🧠 What they’ll gain:

  • Stronger comprehension and discussion skills

  • Improved vocabulary and public speaking practice

  • Joyful accountability to finish the books

  • A fun crew of bookish adventurers to cheer them on

🛠 Parent Prep:

  • Make sure your child reads the week’s book in advance

  • Have craft supplies ready (list in ClassDojo)

  • Ensure Zoom/KoalaGo setup is ready to roll

👉 Enroll Now – Spots vanish faster than Tim can say “Quest!”

 

 

Interactive Games to Boost Reading and Comprehension:

Call My Bluff: 3 Words – With One False Definition
Call My Bluff is a vocabulary-enhancing game where players must sift through definitions to find the truth among the lies, promoting both word knowledge and critical thinking by engaging in a fun, detective-like hunt for real meanings.

Objective:

  • To guess the real definitions while spotting the bluff.
  • To learn how to look up words in a dictionary.
  • To understand that words can have several meanings and parts of speech.

Materials Needed:

  • Dictionary (https://www.merriam-webster.com/kids)
  • Worksheet with three words (one with a false definition).
  • Pencil

Whose Line Is It?: Character Quotes
This character-focused game deepens narrative engagement by testing players’ memory of dialogue, encouraging them to match iconic quotes to characters, enriching their understanding of character development and story dynamics.

Objective:

To match quotes to characters, deepening character understanding.

Materials Needed:

  • Book of the week.
  • Paper and pencil to write down quotes.

Mystery Word

This game expands vocabulary and descriptive prowess by having players describe a word from the text without naming it, using clues like synonyms or antonyms, fostering a playful yet educational environment.

Objective:

  • To guess words based on descriptions, synonyms, and antonyms.
  • To learn to use synonyms.
  • To learn to describe words.

Materials Needed:

  • Book of the week.
  • Paper and pencil to write the descriptions.

Six Words
A concise storytelling game where participants distill a book’s character into just six words, emphasizing creativity and precision in language to highlight unique traits, honing succinct descriptive skills.

Objective:

To encapsulate character essence succinctly, improving descriptive abilities.

Materials Needed:

  • Book of the week.
  • Paper and pencil for writing words.
  • Setup: Choose a character and select six WORDS that uniquely describe them. Some words to think about: active, determined, lazy, proud, adventurous, dishonest, logical, quiet, afraid, disrespectful, lonely, respectful, angry, dull, loud, responsible, and artistic

 


 

Why Crafts Are Crucial for Development:

Crafting in my book club isn’t just about fun. Crafting in a book club setting provides a multifaceted approach to learning and development, benefiting children in numerous ways:

 

      • Improves Coordination:
        • Crafting involves activities that require precise hand movements, which can significantly enhance hand-eye coordination. This skill is essential not only for reading and writing but also for daily activities like dressing or playing sports. For instance, threading beads or cutting shapes teaches children to control their movements more accurately, which can translate into better handwriting or even improved reading fluency.
      • Boosts Creativity:
        • By integrating crafts with literature, children are encouraged to visualize and depict stories or characters in their own unique ways. This process of creative expression not only sparks imagination but also helps in understanding and interpreting the nuances of a story. It allows children to explore different narrative possibilities or character developments, fostering a deeper engagement with the text.
      • Develops Sequencing Skills:
        • Craft projects often involve following a sequence of steps, which mirrors the narrative structure of stories. This practice can help children understand the beginning, middle, and end of stories, enhancing their narrative comprehension. For example, assembling a model or creating a storyboard based on a book chapter directly correlates with understanding plot development, cause and effect, and character progression.
      • Increases Attention Spans:
        • Engaging in crafts requires sustained focus, which can extend children’s attention spans. This is particularly beneficial in a book club where children need to concentrate on discussions or listen to readings. Crafts like puzzles, weaving, or painting can train children to stay engaged for longer periods, improving their ability to focus on reading and listening to stories.
      • Enhances Social Skills:
        • Book clubs inherently promote interaction, but adding a crafting component can amplify this effect. These activities can lead to conversations about the book’s themes or characters, fostering a sense of community and teaching empathy and cooperation.
      • Reinforces Educational Concepts:
        • Crafts can be tailored to reinforce the themes or educational content of the books read. For example, if a book discusses ecosystems, children might create dioramas or art projects that reflect those concepts. This hands-on approach can make abstract or complex ideas more tangible, aiding in better retention and comprehension of the material.
      • Promotes Emotional Literacy:
        • Crafting can serve as an emotional outlet, allowing children to process themes like sadness, joy, or conflict from the books through their art. This can be particularly therapeutic and educational, helping them to articulate feelings or discuss sensitive topics in a safe, creative environment.
      • Builds Confidence and Self-Esteem:
        • Completing a craft project gives children a sense of achievement. This can translate into increased confidence in their ability to understand and discuss complex stories, encouraging them to participate more actively in book discussions.
By integrating crafts into book club activities, parents can see a direct link between hands-on creativity and cognitive, emotional, and social development. It turns reading into a multi-sensory experience, making literature not just a source of entertainment but a powerful tool for holistic development.